Tag: Player

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  • Adv1

    Players created their characters:

    Lazlo - Dwarven Artificer/Alchemist, working the Nighthawk as the engineer

    Nez - Half-Elven Warlock, first mate of the ship

    Eldeus - Human Wizard, ship's cook

    Shylo - Halfling …

  • Home Page

    Adventure in the wide open skies!

    It is a world on the brink of war, a war between the chaotic Thousand Kingdoms and the sophisticated lizardmen of the Feathered Empire.  It is a war neither side wants, but neither side can afford …

  • Main Page

    [[Catalog|Wiki index]]

    Adventures:

    [[Adv1|The Search for the Vampire Princesses Sword]]

  • Catalog

    [[Home Page]] - Cover blurb 

    [[History]] - A short history of the world, focussing more on recent events.

    [[The Thousand Kingdoms]] - Commonly known facts about the Thousand Kingdoms.

    [[The Feathered Empire]] - What everyone …

  • History

    Pre-History

    Only legends and ruins remain from before the dark ages.

    The Vampire Lords

    Several thoussand years ago, an empire ruled by vampires rose to power.  Eventually overcome by fast breeding humans able to move …

  • The Thousand Kingdoms

    Government: Duchies with elected monarch from within duchies.  New king abdicates duchal responsibilities and rules until death.  New king elected again at that point.

    There is a House of Peers, which advises the King (but whose opinion …

  • Airships

    Airships get thier lift from a enchanted piece of star metal in thier keel.  The metal really just wants to go back up to the stars and slightly resist any form of movement other than up, so the ships need some other means of propulsion to move …

  • Dragonborn

    Dragonborn strive to be the best at anything they attempt.  They seem driven to to make a name for themselves in everything they do.  To be a dragonborn is to strive to be the best.

    Have fun with this.  You can be like a Klingon, …

  • Dwarves

    Dwarfs are miners and creators.  If you don't fit in these two molds, you don't fit into dwarvish society.  Curently the highest accolades from dwarves comes with the discovery of large, rare gems, or the crafting of a wonderous item …

  • Eladrin

    Eladrin.  Feywild.  Civilization.  Think about it.

    Most Eladrin are fascinated by the civilised life, so different from dwelling in the Feywild.  While tied to the wilderness, they move through the farms and halls of power …

  • Elves

    Elves, as a race, are least confortable in the EMpire, and tend to drift to the edges of civilizarion.

    [[Catalog|Back]]

  • Halflings

    Halflings rule the rivers and the roads between them.  They use a rather remarkable amphibious cross between a hard-top style house on wheels and a houseboat.

    [[Catalog|Back]]

  • Half Elves

    Half-Elves are the diplomats and ambassadors of the Thousand Kingdoms.  They make up a majority of the common assembly, and serve most of the appointed posts that have to deal with people.

    Only a misfit would truly wish to adventure.

  • Humans

    Humans, like always, fill every nook and cranny of society from the highest to the lowest.  Anything goes, use your imagination and explain it!

    [[Catalog|Back]]

  • Tieflings

    Tieflings are known for two things in the Thousand Kingdoms:  Thier tempers, and thier tendency to fall in with Dark Powers.  Most tales with a tragic twist feature a Tiefling.  Tales of mad mages who bring about thier downfall feature …

  • Character Creation

    Introduction

    This game is going to use only the core rule books unless you ask permission for something else.  Permission will be granted if your idea is interesting and can be justified with a valid history in the contect of the current …

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